Embedded Systems Engineer

Permanent employee, Full-time · Dresden

About the Role
In this role you are responsible for integrating our custom accelerators with a wide range of embedded systems. You will work together with the compiler and application/ML team to define and implement the interface between our hardware and target systems.
What you will do:
  • help the hardware/architecture team with defining the system architecture through virtual prototypes for next generation products
  • develop bare metal RISC-V code to interface the automatically generated binaries with the host system
  • develop code running on the host system (Linux, various RTOSes) connecting our accelerator to the application software
  • help the compiler team by providing them primitives and hand written minimal examples for the compiler
What you should bring in:
  • willingness to learn new technologies and tools, and apply them quickly
  • thorough knowledge of C and C++
  • experience in working with custom/basic tool chains (outside of ready-made IDEs)
  • a good understanding of the basic technologies used in embedded systems
  • basic knowledge of Linux/POSIX, and bare metal development
Helpful but not required:
  • knowledge/enthusiasm for other programming languages
  • python for auxiliary tasks
  • other languages suited for embedded development, e.g. rust (we’re not married to C, C++)
  • scala, verilog, systemverilog for working cloesely with the hardware design team
  • experience in driver development for Linux and/or other RTOSes
  • experience in working with custom systems, e.g. FPGA-SOCs
Your application!
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